Unreal Engine/etc.

[Unreal Engine etc.] C++에서 CineCameraComponent 사용

한돌이 2023. 11. 10. 15:38
// Copyright Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;

public class ProjectReplica : ModuleRules
{
	public ProjectReplica(ReadOnlyTargetRules Target) : base(Target)
	{
		PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;

		PublicDependencyModuleNames.AddRange(new string[] 
		{
			"Core", 
			"CoreUObject", 
			"Engine", 
			"InputCore", 
			"HeadMountedDisplay", 
			"UMG", 
			"NavigationSystem", 
			"AIModule", 
			"GameplayTasks", 
			"Niagara", 
			"CinematicCamera"
		});
	}
}

 

 프로젝트명.Build.cs에서 CinematicCamera를 추가해야 사용할 수 있다.